Company:
Walt Disney
Location: Vancouver
Closing Date: 27-11-2024
Hours: Full Time
Type: Permanent
Job Requirements / Description
Job Posting Title: Senior Look Development Technical Director - Expression of Interest
Req ID: 10047504
Job Description:
This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.
This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.
Position Summary We are looking for a Senior Look Development Technical Director who reflects the innovative spirit, creative talent, production excellence, collaborative mindset and passion for great filmmaking that define ILM.
Senior Look Development Technical Directors produce high-quality look dev and shading for our CG Assets, needing only initial direction and guidance from their Supervisors.
What You’ll Do Design and create the lighting and the look of computer generated objects and scenes
Work closely with Lighting Supervisors, Lookdev Supervisors and CG Supervisors to determine the best approach to solving CG challenges and developing the final look
Create efficient rendering setups in order to optimize render farm usage
Stay on schedule and meet set deadlines while maintaining the highest level of work quality
Ensure ongoing communication with Production and Leads regarding schedules and deadlines
Help mentor Junior Artists within the Lighting/Look Dev team
Create & maintain simple materials using the provided shading templates
Create & maintain custom hero materials and shading networks when necessary
Deep understanding of real world materials
Perform shot Look Dev tasks
Understanding of energy conservation principles
Deep understanding of Physically based rendering and shader models
Ability to work and communicate with model, texture and groom artists to get the best possible results
Ability to build and maintain complex shading networks with artist usability and user-interface support in mind
What We’re Looking For Degree and/or professional training in Computer Graphics, with advanced work experience in VFX or Feature Animation
Exhibits excellent listening and communication skills, able to receive direction and criticism
Demonstrates the ability to help and teach more junior-level artists
Demonstrates the ability to prioritize tasks, manage time very well, and provide accurate time estimates on shot task completion
Demonstrates the ability to work within a team environment
Demonstrates the ability to work with minimal supervision to complete an asset
A thorough knowledge of the VFX pipeline from modeling through texturing, grooming, rendering and compositing
Ability to pick up new techniques and learn new software quickly and easily
Knowledge of Katana and Renderman is beneficial
Knowledge of Python is beneficial
Strong interest in shading technologies
At ease with Linux based operating systems
Good understanding of physically plausible shading techniques
Compensation: The hiring range for this position in Vancouver is C$108,400 to C$138,800 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits may be offered dependent on the level and position offered.
Job Posting Segment: ILM Vancouver
Job Posting Primary Business: ILM Vancouver
Primary Job Posting Category: Look Development
Employment Type: Full time
Primary City, State, Region, Postal Code: Vancouver, BC, Canada
Date Posted: 2023-04-17
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